User:DraconicDark/Portal:Card games
Portal maintenance status: (September 2018)
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Introduction
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle to circle.
Traditional card games are played with a deck or pack of playing cards which are identical in size and shape. Each card has two sides, the face and the back. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single pack or shoe. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This type of game is generally regarded as part of the board game hobby. (Full article...)
Selected general articles
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Image 1
Briscola (Italian: [ˈbriskola]; Lombard: brìscula; Sicilian: brìscula; Neapolitan: brìscula) is one of Italy's most popular games, together with Scopa and Tressette. A little-changed descendant of Brusquembille, the ancestor of briscan and bezique, Briscola is a Mediterranean trick-taking ace–ten card game for two to six players, played with a standard Italian 40-card deck. The game can also be played with a modern Anglo-French deck, without the eight, nine and ten cards (see Portuguese variations below). With three or six players, twos are removed from the deck to ensure the number of cards in the deck is a multiple of the number of players; a single two for three players and all four twos for six players. The four and six-player versions of the game are played as a partnership game of two teams, with players seated such that every player is adjacent to two opponents. (Full article...) -
Image 2
Oh hell or contract whist is a trick-taking card game of British origin in which the object is to take exactly the number of tricks bid. It was first described by B. C. Westall around 1930 and originally called oh! well. It was said to have been introduced into America via the New York clubs in 1931. Phillips and Westall describe it as "one of the best round games." (Full article...) -
Image 3
Rosbiratschka is a trick-taking, compendium, card game for three or four players that is played with a German-suited pack of 32 or 24 cards. (Full article...) -
Image 4
German Solo or just Solo is a German 8-card plain-trick game for 4 individual players using a 32-card, German- or French-suited Skat pack. It is essentially a simplification of Quadrille, itself a 4-player adaptation of Ombre. As in Quadrille, players bid for the privilege of declaring trumps and deciding whether to play alone or with a partner. Along with Ombre, Tarock and Schafkopf, German Solo influenced the development of Skat. Parlett calls it a "neat little descendant of Quadrille" and "a pleasant introduction" to the Ombre family of games. (Full article...) -
Image 5Ramsch, formerly also called Mike in East Germany, is a card game based on the contract of the same name in the popular German card games, Skat and Schafkopf. However, thanks to its interesting mode of play it has since developed into an independent game in its own right which is only loosely based on Skat or Schafkopf. It should not be confused with the games of the Rams family – Ramsen and Ramscheln – that also go by the name Ramsch. (Full article...)
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Image 6
Kaiser, or three-spot, is a trick-taking card game popular in the prairie provinces in Canada, especially Saskatchewan and parts of its neighbouring provinces. It is played with four players in two partnerships with a 32-card deck. (Full article...) -
Image 7
Köpknack (lit. 'draw knock') is an old Swedish card game which is a development of knack and, like the latter, is mainly played for stakes. The game is also known as trekort which, however, usually refers to a simpler version of Danish origin that may have been its progenitor. (Full article...) -
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The card game of Bauernschnapsen (also called Viererschnapsen) is an expanded form of the popular Austrian card game of Schnapsen, played by four players. This variant of Schnapsen is played throughout the whole of Austria. (Full article...) -
Image 9
Siebenschräm, Sibbeschröm or Schröömen is a fast-paced, German card game from the Eifel region that is unusual in that the winner of the last trick wins the hand. It may be played by two to eight players, but four is normal.
Siebenschräm has been played for over two centuries and is part of the pub culture of the Eifel region, but is also popular elsewhere in the Rhineland where it is usually called Tuppen. Since 1982, there have been competitions such as the Rhineland Championship. It is also referred to as 'Eifel Poker'. (Full article...) -
Image 10
Viersche, also called Hundert or Hunderte, is a card game of the ace–ten type for four players that is played in the Wolf valley in the Black Forest region of Germany. (Full article...) -
Image 11
Klaberjass (German: [ˈklaːbɐˌjas]) or Bela is a trick-taking ace–ten card game that is most popular in German communities. In its basic form it is a 9-card trick-and-draw game for two players using a 32-card piquet pack.
As in other point-trick games of the king–queen group, players can score points for the "marriage" (bela) of king and queen of trumps. The distinguishing feature of Klaberjass is that the jack (Jass) and nine (Manille) of trumps are elevated to the highest ranks and highest card point scores. (Full article...) -
Image 12
Mulatschak or Fuchzenawa ("Fifteen Down") is an Austrian card game for two to five players that comes from the Salzburg area and is considered the quintessential game of the region. Although Mulatschak has been called the national card game of Salzburg, its rules were almost certainly unpublished before 2004. Mulatschak is a member of the Rams family in which the key feature is that players may choose to drop out of the game if they believe their hand is not strong enough to take a minimum number of tricks. There is a variant known as Murln or Murlen, which is played in Vienna and the Styria. (Full article...) -
Image 13Kachufol or kachuful, is a trick-taking card game that originated in India. It is a variation of oh hell and is also known as "judgment" and "forecasting" in English-speaking countries. There are several variations of the game. (Full article...)
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Image 14Maw, formerly also Mawe, was a Scottish card game for two players, popularised by James I, which is ancestral to the Irish national game of Twenty-five as well as the Canadian game of Forty-fives. Maw appears to be the same as Five Cards, a game described by Charles Cotton in the 17th century. The game disappeared from the literature after the period of the English Commonwealth, only to emerge in Ireland in the 19th century in new forms for two or more players and known as Five and Ten, Spoil Five and Forty-Five. These new variants are still played today, the latter has evolved into the Canadian game of Forty-fives. (Full article...)
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Image 15
Manille (French pronunciation: [manij]; derived from the Spanish and Catalan manilla) is a Catalan French trick-taking card game which uses a 32 card deck. It spread to the rest of France in the early 20th century, but was subsequently checked and reversed by the expansion of belote. It is still popular in France (primarily the north and south-west) and the western part of Belgium.
The game is played with a 32-card piquet deck. It is usually played by four players in two partnerships, but variants with two or three players also exist. (Full article...) -
Image 16Pedro is an American trick-taking card game of the All Fours family based on Auction Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five which was developed in Denver, Colorado around 1885 and soon regarded as the most important American member of the All Fours family. Although it went out of fashion with the rise of Auction Bridge, it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Niobe NY, Italy and Finland. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players.
Pedro uses a regular pack of 52 cards, but some variants add a Joker called the Dom, hence the name Dom Pedro. The game is much simpler than Pitch, in that all points are awarded to the winners of the tricks containing certain specific cards. This includes the Game point, which goes to the winner of the trump Ten. The winner of the Pedro (Five of trumps) receives 5 points. In Cinch or Double Pedro the same holds for the Left Pedro (Off-Five), which counts as a trump. The practice of making sure to win a trick that contains a high-scoring card is referred to as cinching. (Full article...) -
Image 17
Tute (Spanish pronunciation: [ˈtute] ⓘ) is a trick-taking card game of the ace–ten family for two to four players. Originating in Italy, where it was known as tutti, during the 19th century the game spread in Spain, becoming one of the most popular card games in the country. The name of the game was later modified by Spanish speakers, who started calling the game tute. The game is played with a deck of traditional Spanish playing cards, or naipes, that is very similar to the Italian 40-card deck.
The classic version of the game is two-player tute, while the most played is tute in pairs, where four players form two teams. The object of the game is to score the most points in the baza (a pile next to a player that contains the cards that the player gets after winning a trick) and by declarations (holding certain combinations of cards). Due to its wide popularity, several variations of the game exist. (Full article...) -
Image 18
Calabresella, Calabragh, sometimes spelt Calabrasella, "the little Calabrian game", also known as Terziglio, is an Italian trick-taking card game variation of Tressette for three players, but it can be played by four with the dealer receiving no cards for the hand. One of the earliest references of the game dates from 1822. (Full article...) -
Image 19
Sedma is a Czech 4-card trick-and-draw game played by four players in fixed partnerships with a 32-card Bohemian-pattern pack. Card suits do not play a role in this game, and there is no ranking order. A trick is won by the last player to play a card of the same rank as the card led.
The card game gives its name to the 'Sedma group' which includes closely related games such as the Finnish Ristikontra, the Yugoslavian Sedmice, the Romanian Șeptică, the Hungarian Zsírozás (also Zsíros or Zsír), the Bavarian Lusti-Kartl'n, the German Schmierer and the possibly Polish Hola. These games have been described as highly unusual members of the ace–ten family, found only in Central and Eastern Europe. (Full article...) -
Image 20Ulti, or Ultimó, is Hungary's national trick-taking card game for three players. It is virtually unknown outside its home borders. (Full article...)
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Image 21
Lusti-Kartl'n or Lusti-Kartn is a Bavarian trick-taking, card game for four players with an unusual rule for winning the tricks. Like the Czech game of Sedma, the winner of a trick is the last one to play a card of the same rank as the led card. Players form two teams of two and thus are able to smear their partner's tricks or play blanks if they think their opponents will win the trick. The only counters are the Aces and Tens, worth 10 points each, and there are 10 more points for the last trick. The aim is thus to win 50 or more points. (Full article...) -
Image 22
Ramsen or Ramsch is a traditional Bavarian plain-trick, card game for three to five players that is played with a 32-card German-suited pack and is suitable both for adults and for children. It is one of the Rams group of card games that are distinguished by allowing players to drop out if they think they will fail to win the required number of tricks. An unusual feature of Ramsen is the presence of four permanent trump cards that rank just below the Trump Sow (Ace). It should not be confused with the contract of Ramsch in games like Skat or Schafkopf, nor with the related game of Rams which is also called Ramsenin Austria, but is played with a Piquet pack, does not have permanent trumps and has a different card ranking. (Full article...) -
Image 23Trekort, tre-kort or, in Swedish, also trikort, is an old card game of Danish origin for four or five players that was usually played for money. It was also known in Sweden, where it developed into the variant of knack. The name trekort is also loosely used to describe related three-card games such as Swedish köpknack. The name means "three cards" and may therefore be related to German Dreiblatt. (Full article...)
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Image 24
Euchre or eucre (/ˈjuːkər/) is a trick-taking card game commonly played in Australia, Canada, Great Britain, New Zealand, and the Midwestern United States. It is played with a deck of 24, 25, 28, or 32 standard playing cards. There are normally four players, two on each team, although there are variations for two to nine players.
Euchre emerged in the United States in the early 19th century. There are several theories regarding its origin, but the most likely is that it is derived from an old Alsatian game called Jucker or Juckerspiel. Euchre was responsible for introducing the joker into the modern deck of cards, first appearing in Euchre packs in the 1850s. (Full article...) -
Image 25Cucumber (Danish: Agurk, Swedish: Gurka) is a north European card game of Swedish origin for two or more players. The goal of the game is to avoid taking the last trick. David Parlett describes it as a "delightful Baltic gambling game". (Full article...)
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Selected images
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Image 1French Rouen pattern on the left, Spanish Toledo pattern on the right (from French-suited playing cards)
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Image 2Book cover detail of the Illustrirtes Wiener Tarokbuch of 1899 (from Königrufen)
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Image 3Deck celebrating the union of Brittany and France with Spanish suits but has queens instead of knights (Antoine de Logiriera of Toulouse, c. 1500). (from French-suited playing cards)
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Image 4Dondorf Rhineland pattern (from French-suited playing cards)
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Image 5Galicia with today's limits (from Königrufen)
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Image 6Bukovina (orange) (from Königrufen)
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Image 12Belgian pattern (from French-suited playing cards)
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Image 13Austrian-style 54-card Tarock hand (from Königrufen)
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Image 14The Ober of Bells from a Württemberg-pattern pack (from Binokel)
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Image 15Pagats by a modern, Central European manufacturer; three type 6, one type 5 (here smaller, in Austria however usually larger than type 6) (from Königrufen)
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Image 16North German pattern: the Kings (from French-suited playing cards)
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Image 17Modern pack of Tarock cards by Piatnik; Industrie und Glück design, Type 6 by Josef Neumayer, 1890 (from Königrufen)
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Image 19Chinese mother-of-pearl gambling tokens used in scoring and bidding of card games. (from Card game)
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Image 20Russian pattern (from French-suited playing cards)
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Image 21Historically, card games such as whist and contract bridge were opportunities for quiet socializing, as shown in this 1930s magic lantern slide photo taken in Seattle, Washington. (from Card game)
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Image 22Baronesse pattern (from French-suited playing cards)
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Image 23The standard English (Anglo-American or International) pack uses French suit symbols. Cards by Piatnik (from French-suited playing cards)
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Image 24The values of Königrufen cards. The columns (from l to r) are: Card Type, Number, Card Value (from Königrufen)
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Image 25The four lowest trumps from an 18th-century animal Tarock pack (from Königrufen)
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Image 26Sigmund Freud indulged in Königrufen in his spare time. (from Königrufen)
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Image 27Petrtyl's deck with Indian and American motifs (from Königrufen)
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Image 28A transitional deck with suits of hearts and crescents (François Clerc of Lyon, late 15th century) (from French-suited playing cards)
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