Bart Bonte

From Wikipedia, the free encyclopedia
Bart Bonte
NationalityBelgian
OccupationGame developer

Bart Bonte is a Belgian independent game developer most well-known for his numerous abstract puzzle games, among them Sugar, Sugar (2012), Yellow (2017) and Green (2020).[1][2][3][4] Some of the ideas he has built games around include a bath duck, a CRT monitor in a field, and his daughter's teddy bear.[3] He releases his games under the moniker bontegames.

Biography[edit]

Bonte grew up in Belgium, and enjoyed playing games on his Commodore Amiga as a kid. From that time forward, Bonte knew he wanted to be a game developer, and in 2005, he released his first game, an escape the room game made in Adobe Flash. By 2017, he had developed and released over 50 games.[1]

References[edit]

  1. ^ a b Sinha, Anusha (1 July 2017). "App Weekly: Game developer Bart Bonte talks about creativity and the joys of game development". Firstpost.
  2. ^ Harris, Iain. "Indie Spotlight: Bontegames' Bart Bonte on creative constraints and the allure of puzzles". pocketgamer.biz.
  3. ^ a b Rose, Mike. "The wonderfully abstract worlds of Bart Bonte". Gamasutra.
  4. ^ Bald, Cameron. "BartdnuBonte's green is the latest entry in his masterful puzzle game series". www.pocketgamer.com.

External links[edit]