List of game engine recreations
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from the original. The result of a proper engine clone is often the ability to play a game on modern systems that the old game could no longer run on. It also opens the possibility of community collaboration, as many engine remake projects tend to be open source.
In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original source code—those are so-called source ports.
Video game | Name of game engine recreation | Status | License | Refs | ||
---|---|---|---|---|---|---|
Development | Playable | |||||
Abuse | Abuse | Completed | GPLv2, WTFPLv2 | |||
Age of Empires | Chariot | Inactive | MIT License | [1] | ||
Age of Empires Free Software Remake | Inactive | AGPLv3[2] | ||||
Age of Empires II | openage | Active | GPLv3+[3] | |||
freeaoe | Active | GPLv3+ | [4] | |||
Aliens versus Predator (1999) | avp | ? | ? | ? | ||
avp_GLES | ? | ? | ? | |||
Alone in the Dark | Free in the Dark | Inactive | ? | GPLv2[5] | [6] | |
Alone in the Dark 2 | ||||||
Alone in the Dark 3 | ||||||
Jack in the Dark | ||||||
Ambermoon | Ambermoon.net[2] | Active | GPL | |||
Another World | New RAW | Inactive | ? | GPLv2+ | ||
raw (Rewritten engine for Another World) | Inactive | ? | GPLv2+[7] | |||
rawgl | Active | ? | ? | |||
Arcanum: Of Steamworks and Magick Obscura | OpenArcanum | ? | ? | ? | ||
Arx Fatalis | Arx Libertatis | Active | GPLv3+[8] | [9][10] | ||
Bermuda Syndrome | Bermuda Syndrome engine reimplementation | ? | ? | ? | ||
Betrayal at Krondor | xBaK | Inactive | ? | |||
Blood Omen: Legacy of Kain | Blood Omnicide | ? | ? | ? | ||
BVE Trainsim | openBVE | Completed | Public-domain | |||
Caesar III | CaesarIA | Inactive | ? | GPLv3+ | [11] | |
Julius | Completed | AGPLv3 | [12] | |||
Cannon Fodder | Open Fodder | Completed | GPLv3+ | |||
Cannon Fodder 2 | ||||||
Carmageddon | dethrace | Active | GPLv3+ | [13] | ||
The Castles of Dr. Creep | Castles of Dr. Creep | Completed | GPLv3+ | |||
Catacomb 3-D | CatacombGL | Active | GPL | [14] | ||
Catacomb Armageddon | ||||||
Catacomb Armageddon | ||||||
Catacomb Apocalypse | ||||||
Cave Story | NXEngine | Inactive | GPL | |||
doukutsu-rs | Active | MIT | ||||
Chaos;Head | FGRE | Inactive | ? | GPLv3+ | ||
Steins;Gate | ||||||
Chasm: The Rift | PanzerChasm | Inactive | GPLv3 | [15] | ||
Clannad | xclannad | ? | ? | ? | ||
Command & Conquer Tiberian Dawn | FreeCNC | Inactive | GPLv2 [16] | |||
OpenRA | Active | GPLv3[17] | [18] | |||
Command & Conquer: Generals – Zero Hour | Thyme | Active | GPL | [19] | ||
OpenSAGE | Active | LGPL | [20] | |||
Command & Conquer: Red Alert | FreeRA | Inactive | GPLv2 [21] | |||
OpenRedAlert
based on FreeCNC and FreeRA |
Inactive | GPLv2 [22] | ||||
Red Alert++ / Chronoshift[23] | Inactive | GPLv2 [24] | [25][26] | |||
OpenRA | Active | GPLv3[17] | ||||
Commander Keen series | Keen Dreams | Inactive | ? | GPL | ||
Commander Keen in Goodbye, Galaxy | Omnispeak | Inactive | ? | GPL | ||
Commander Keen in Keen Dreams | Commander Genius | Active | ? | GPL | ||
Reflection Keen | Active | ? | GPL | |||
Creatures | openc2e | Active | ? | LGPL | [27] | |
Chris Sawyer's Locomotion | OpenLoco | Active | MIT License | [28] | ||
Curse of the Azure Bonds | coab (Curse of the Azure Bonds) | Inactive | New BSD | |||
Doom engine games | List of Doom ports | Completed | ? | |||
The Daedalus Encounter | OpenDaed | Inactive | ? | GPL | ||
Death Rally | DreeRally | Active | ? | Public-domain | ||
dRally | Active | ? | ? | |||
Desert Strike: Return to the Gulf | OpenStrike | Inactive | ? | GPL | ||
Jungle Strike: The Sequel to Desert Strike | ||||||
Diablo | Freeablo | Inactive | GPL | [29][30] | ||
Devilution | Active | Public-domain with non-commercial clause [31] | ||||
DevilutionX | Active | Public-domain with non-commercial clause [32] | ||||
djavul | Inactive | ? | Unlicense | |||
Die by the Sword | Die by the Sword – Xtended | ? | ? | ? | ||
Dink Smallwood | GNU FreeDink | Completed | GPL | |||
Dragon Age II | xoreos (Bioware's Aurora engine and its derivatives) |
Active | ? | GPL | [33][34] | |
Dragon Age: Origins | ? | |||||
Jade Empire | ? | |||||
Neverwinter Nights | ? | |||||
Neverwinter Nights 2 | ? | |||||
Sonic Chronicles: The Dark Brotherhood | ? | |||||
The Witcher | ? | |||||
Star Wars: Knights of the Old Republic | reone | Active | ? | GPL | [35] | |
xoreos | Active | ? | GPL | [33][34] | ||
KotOR.js | Active | GPLv3+ | ||||
Star Wars Knights of the Old Republic II: The Sith Lords | reone | Active | ? | GPL | [35] | |
xoreos | Active | ? | GPL | [33][34] | ||
KotOR.js | Active | GPLv3+ | ||||
Dragon Wars | OpenDW | Active | ? | ISC license | [36] | |
Driver 2 | REDRIVER2 | Completed | MIT License[37] | [38] | ||
Duke Nukem | FreeNukum | Active | ? | AGPLv3+ | [39][40] | |
ReDuke | Inactive | ? | ? | |||
Duke Nukem II | Rigel Engine | Active | ? | GPL | ||
Duke Nukem 3D | EDuke32 | Active | GPL | [41][42] | ||
Dune II | DuneLegacy | Active | ? | GPL | [43] | |
OpenDUNE | Active | ? | GPL | |||
Dune Dynasty | Inactive | ? | GPL | |||
Dungeon Keeper | KeeperFX | Active | GPLv2+ | |||
Dungeon Keeper 2 | OpenKeeper | Active | ? | GPLv3+ | ||
GLKeeper | Inactive | MIT License | ||||
The Elder Scrolls I: Arena | OpenTESArena | Active | MIT License | [44] | ||
The Elder Scrolls II: Daggerfall | XLEngine (DaggerXL) | Inactive | ? | MIT License | [45] | |
XL Engine (DaggerXL) | Inactive | ? | MIT License | [46][47][48][49] | ||
Daggerfall Unity | Active | MIT License | [50][51][52] | |||
The Elder Scrolls III: Morrowind | Project Aedra | Inactive | ? | as-is | [53] | |
OpenMW | Active | GPLv3+ | ||||
The Crystal Scrolls | Inactive | ? | LGPL | |||
ELF Corporation | ANISE | ? | ? | ? | [54] | |
Elite | Elite – The New Kind | ? | ? | ? | ||
Elite : Harmless | Active | ? | CC BY-NC-SA 4.0 | |||
Escape from Colditz | Colditz Escape | Completed | ? | |||
EverQuest | LanternEQ | ? | ? | |||
Eye of the Beholder | ScummVM Kyra engine | Yes | Yes | Yes | ||
Eye of the Beholder II | ScummVM Kyra engine | Yes | Yes | Yes | ||
ArcEngine | ? | ? | ? | |||
Spectalum | ? | ? | ? | [55] | ||
F-1 Spirit | F1-Spirit Remake | ? | ? | ? | [56] | |
Fade to Black | f2bgl | ? | ? | ? | ||
Fallout | Fallout Community Edition | Active | Custom[57] | |||
Fallout Reference Edition | Active | Custom[58] | ||||
Fallout 2 | Falltergeist | Inactive | ? | GPLv3+[59] | ||
DarkFO | Inactive | Apache 2.0[60] | ||||
jsFO | Inactive | Apache 2.0[61] | ||||
Fallout 2 Reference Edition | Active | Custom[62] | ||||
Fallout 2 Community Edition | Active | Custom[63] | ||||
Vault13 | Inactive | GPLv3+[64] | ||||
Final Fantasy VII | Q-Gears | Inactive | ? | GPLv2 | ||
Final Fantasy VIII | OpenVIII | Active | ? | MIT License | ||
Fish Fillets | Fish Fillets NG | Completed | GPL | |||
Flashback: The Quest for Identity | REminiscence | ? | ? | ? | ||
Freelancer | Librelancer | Active | ? | MIT License | ||
Frontier: Elite II | Frontier 1337 | ? | ? | ? | ||
GLFrontier | ? | ? | ? | |||
Frontier: First Encounters | jjFFE | ? | ? | ? | ||
GameMaker "Classic" (≤8.1) games | OpenGMK | 2024-05-09 | ? | GPL-2.0 | [65] | |
Game Creator | 2024-02-26 | ? | GPL-3.0 | [66] | ||
GameMaker Studio 1 games | OpenGML | 2023-04-24 | ? | MIT | [67] | |
DejaVu-llvm | 2015-09-06 | ? | NCSA | [68] | ||
DejaVu | 2023-07-30 | ? | MIT, Apache-2.0 | [69] | ||
Acolyte | 2014-02-07, officially dead | ? | BSD-3-Clause | [70] | ||
Gothic | REGoth | Inactive | ? | GPL | ||
REGoth-bs | Active | ? | MIT License | |||
Gothic II | REGoth | Inactive | ? | GPL | ||
REGoth-bs | Active | ? | MIT License | |||
OpenGothic | Active | MIT License | [71] | |||
Grand Theft Auto | OpenGTA | Inactive | non-commercial restrictions | [72] | ||
Grand Theft Auto 2 | GTA2NET | Inactive | MIT [73] | |||
Grand Theft Auto 3 | re3 | Active | ? | [74] | ||
Grand Theft Auto: Vice City | Active | ? | [74] | |||
The Great Escape | The Great Escape | Active | ? | |||
The Great Giana Sisters | OpenGGS | Active | ? | GPL | [75] | |
Heart of Darkness | HODe | Completed | ? | [76][77] | ||
Heart of the Alien | Heart of The Alien Redux | Inactive | ? | GPL | ||
Heroes of Might and Magic II | fheroes2 | Active | GPLv2 | [78] | ||
Heroes of Might and Magic III | VCMI project | Active | GPLv2 | [79] | ||
Igor: Objective Uikokahonia | Igor | ? | ? | ? | ||
Imperium Galactica | OpenIG | ? | ? | ? | ||
Jak and Daxter: The Precursor Legacy | OpenGOAL | Active | ISC license | [80] | ||
Jak 2 | Active | ISC license | ||||
Jak 3 | Active | ISC license | ||||
Jazz Jackrabbit | OpenJazz | ? | ? | ? | ||
Star Wars: Dark Forces | The Force Engine | Active | GPLv2 | [81] | ||
Outlaws | Active | GPLv2 | ||||
Star Wars Jedi Knight: Dark Forces II | OpenJKDF2 | Active | Custom | [82] | ||
Star Wars Jedi Knight II: Jedi Outcast | OpenJK | Active | GPLv2 | [83] | ||
Star Wars Jedi Knight: Jedi Academy | Active | GPLv2 | ||||
J.R.R. Tolkien's The Lord of the Rings, Vol. I | Lord of the Rings Engine | ? | LGPL | [84] | ||
KKnD: Krush, Kill 'n Destroy | OpenRA | Inactive | GPLv3 | [85] | ||
OpenKKND | Inactive | ? | ? | [86] | ||
Knytt Stories | knyttds | ? | ? | ? | [87] | |
The Legend of Zelda: A Link to the Past | Zelda3 | Active | MIT License | [88] | ||
The Legend of Zelda: Ocarina of Time | Ship of Harkinian | Active | ? | [89] | ||
The Legend of Zelda: Majora's Mask | Active | ? | ||||
Lemmings (Windows version) | Lemmini | Inactive | ? | ? | ||
Little Big Adventure | TwinEngine | Inactive | ? | GPL | ||
ScummVM | Active | GPLv3+ | ||||
Little Big Adventure 2 | LBA 2 Engine | Inactive | ? | ? | ||
LBA2 Remake | Active | ? | MIT License | |||
Little Fighter 2 | Project-F | Inactive | GPL | [90] | ||
Magic Carpet 2 | remc2 | Active | ? | GPL | ||
Marathon Trilogy | Aleph One | Completed | GPL | |||
Marble Blast Ultra | OpenMBU | Beta | MIT License | |||
Master of Orion | 1oom[3] | Inactive | GPL | |||
Master of Orion II: Battle at Antares | 2ooM | Inactive | ? | GPL | ||
OpenMOO2 | Inactive | ? | GPL | |||
Medal of Honor: Allied Assault | OpenMoHAA | Active | ? | GPLv2 | [91] | |
Mercenary (including Damocles and The Dion Crisis) | MDDClone | Completed | ? | |||
Metroid Prime | Metaforce | Inactive | MIT License | [92] | ||
Metroid Prime 2: Echoes | ||||||
Metroid Prime 3: Corruption | ||||||
Midnight Club II | OpenMC2 | Active | ? | GPL | ||
The Legend of Sword and Fairy (also known as PAL) | SDLPAL | Active | ? | ? | ||
Magnetic Scrolls adventure games (e.g. The Pawn, Guild of Thieves) | Magnetic | ? | ? | ? | ||
ScummVM | Active | GPL | ||||
Might and Magic IV: Clouds of Xeen | ScummVM | Active | GPL | |||
OpenXeen | Inactive | ? | GPL | |||
Might and Magic V: Darkside of Xeen | ScummVM | Active | GPL | |||
OpenXeen | Inactive | ? | GPL | |||
Might and Magic VI: The Mandate of Heaven | OpenEnroth | Active | ? | GPL | ||
Might and Magic VII: For Blood and Honor | Active | GPL | ||||
Might and Magic VIII: Day of the Destroyer | Active | ? | GPL | |||
Need For Speed | OpenNFS1 | Inactive | ? | ? | [93] | |
Need for Speed III: Hot Pursuit | OpenNFS | Active | ? | MIT License | [94] | |
Need For Speed II | Need For Speed II SE | Active | ? | MIT License | [95] | |
Nicky Boom | Nicky | Inactive | ? | |||
Nuclear War | Netnuclear | ? | ? | |||
Oddworld: Abe's Exoddus | R.E.L.I.V.E. | Active | GPLv2+ | |||
Oddworld: Abe's Oddysee | ||||||
Outcast | OpenOutcast | ? | ? | ? | ||
Outpost | OutpostHD | Active | ? | Permissive license[96] / proprietary[97] | ||
Out Run | cannonball | Active | GPL-like license with non-commercial clause[98] | [99] | ||
Panzer General II | Open General | Active | BSD | |||
Perfect Dark | perfect_dark | Active | MIT | [100] | ||
Pharaoh | Ozymandias | Active | MIT | [101] | ||
Prince of Persia | FreePrince | Inactive | ? | GPL | ||
SDLPoP | Active | ? | GPL | |||
MININIM | ? | ? | GPL | |||
Redneck Rampage | Rednukem | Active | GPLv2, BUILD engine license | |||
Redneck Rampage Rides Again | ||||||
Rick Dangerous | xrick | ? | ? | ? | ||
RollerCoaster Tycoon | FreeRCT | Active | ? | GPLv2 | ||
RollerCoaster Tycoon 2 | OpenRCT2 | Active | GPLv3 | |||
Sonic CD (2011) | Sonic-CD-11-Decompilation | Active | ||||
Sonic the Hedgehog (2013) | Sonic-1-2-2013-Decompilation | Active | ||||
Sonic the Hedgehog 2 (2013) | Active | |||||
Sonic Mania | Sonic-Mania-Decompilation | Active | ||||
RPG Maker 2000 | EasyRPG | Active | GPL | |||
RPG Maker 2003 | ||||||
RPG Maker XP aka Ruby Game Scripting System (RGSS) | mkxp, mkxp-z | Active | GPL | [102], [103] | ||
RPG Maker VX (RGSS2) | ||||||
RPG Maker VX Ace (RGSS3) | ||||||
The Settlers | Freeserf | Active | ? | GPL | ||
The Settlers II | Return to the Roots (RttR) | Active | GPL | |||
Silencer | zSilencer | Completed | ? | |||
The Sims | Simitone | Active | ? | Mozilla Public License | [104] | |
The Sims Online | FreeSO | Active | Mozilla Public License | |||
Project Dollhouse | ? | ? | ? | |||
SimCity 2000 | OpenSC2K | Inactive | GPL | [105][106] | ||
SimTower | OpenSkyscraper | ? | ? | GPL | ||
StarCraft | SCSharp | ? | ? | ? | ||
StarGus with Stratagus | ? | ? | GPL | |||
Strike Commander | libRealSpace | Inactive | ? | ? | ||
Stronghold | Sourcehold | Active | ? | MIT License | [107] | |
Castlekeep | ? | ? | GPL | |||
Dune 2000 Tiberian Sun Red Alert 2 |
OpenRA | Active | GPLv3[17] | [108][109] | ||
SubSpace | Continuum | Completed | ? | [110] | ||
Super Mario 64 | Super Mario 64 Port | Active | GPL | |||
Super Mario World | smw | Active | MIT License[111] | |||
Super Metroid | sm | Active | MIT License[112] | |||
Syndicate | FreeSynd | Inactive | ? | GPL | ||
System Shock | Shockolate | Active | GPL | [113] | ||
TSSHP (The System Shock Hack Project) | Inactive | ? | BSD | |||
S.T.A.L.K.E.R.: Shadow of Chernobyl | OpenXRay (in fact not a reimpl, but just a release) | Active | non-commercial[114] | |||
S.T.A.L.K.E.R.: Clear Sky | Active | |||||
S.T.A.L.K.E.R.: Call of Pripyat | Active | |||||
The Temple of Elemental Evil | Temple+ | Active | ? | [115] | ||
Theme Hospital | CorsixTH | Active | ? | [116] | ||
Titus the Fox | OpenTitus | ? | GPL | |||
Tomb Raider classic series | TR1X | Active | GPLv3 | [117] | ||
CroftEngine | Active | LGPL | [118] | |||
OpenRaider | ? | ? | ? | |||
OpenTomb | Active | LGPL | [119] | |||
OpenLara | Active | BSD | [120] | |||
Tomb Raider 5 Decompilation Project | Active | ? | ? | |||
Total Annihilation | Spring Engine (with eXtended Total Annihilation, Balanced Annihilation or Beyond All Reason) | Active | GPL | [121][122][123] | ||
Total Annihilation 3D | Completed | ? | ? | |||
Touhou 6 ~ The Embodiment of Scarlet Devil | PyTouhou | ? | GPL | |||
Transport Tycoon Deluxe | OpenTTD (reverse engineered) | Active | GPL | |||
Tyrian | OpenTyrian | ? | ? | ? | ||
freescape engine used for games like Driller and Castle Master | Phantasma | ? | ? | ? | ||
Dungeon Master, Chaos Strikes Back, and Dungeon Master II | Chaos Strikes Back for Windows (and Linux, MacOS X, Pocket PC) (reverse engineered) |
Completed | ? | |||
RTC | ? | ? | ||||
GoldSrc (Half-Life 1) games | Xash3D FWGS | ? | ? | |||
Key dating sim games | Waffle | ? | ? | ? | ||
adventure games created with World Builder | ScummVM (WAGE) | ? | ? | GPL | ,[124][125] | |
Key ren'ai games using the AVG32 engine, especially Kanon, Air and Clannad | xkanon | Inactive | ? | GPL | ||
RLVM | Active | GPL | ||||
Adventure Game Interpreter (AGI) engine by Sierra adventure games | NAGI | ? | ? | ? | ||
Adventure Game Interpreter (AGI) engine, Cinématique, Gob, Groovie, Kyra | ScummVM ScummVM-supported games |
? | GPL | [126] | ||
Multimedia Applications Development Environment (MADE engine) | ? | GPL | [126] | |||
SCUMM | ? | GPL | [126] | |||
Sierra's Creative Interpreter (SCI) | ? | GPL | [126] | |||
M4, Parallaction, and others | ? | GPL | [126] | |||
Grim Fandango (GrimE-based) | ResidualVM | ? | GPL | [127] | ||
Escape from Monkey Island | ? | GPL | [127] | |||
Myst III: Exile | ? | GPL | [127] | |||
The Longest Journey | Active | GPL | [128] | |||
Baldur's Gate (Infinity Engine-based) | GemRB | Active | GPL | [129] | ||
Baldur's Gate II: Shadows of Amn | ||||||
Icewind Dale | ||||||
Icewind Dale II | ||||||
Planescape: Torment | ||||||
Plants vs. Zombies | PlantsVsZombies.NET | ? | MIT License | [130] | ||
System Shock 2 | OpenDarkEngine (i.e., not The Dark Mod), NewDark | Inactive | GPL | [131][132] | ||
Thief: The Dark Project (Dark Engine-based) | Inactive | GPL | ||||
Thief II: The Metal Age | Inactive | GPL | ||||
UFO: Enemy Unknown | OpenXcom | Completed | GPL | [133] | ||
X-COM: Terror from the Deep | ||||||
X-COM: Apocalypse | OpenApoc | Beta | MIT License | [134][135] | ||
Ultima IV: Quest of the Avatar | xu4 | Inactive | GPL | |||
ScummVM | Active | GPL | ||||
Ultima VI: The False Prophet | Nuvie | Inactive | GPL | |||
ScummVM | Active | GPL | ||||
Ultima VII: The Black Gate | Exult | Active | GPL | [136] | ||
Ultima VII Part Two: Serpent Isle | ||||||
Ultima VIII: Pagan | Pentagram | Inactive | GPL | |||
ScummVM | Active | GPL | ||||
Ultima Online | CrossUO | Active | ? | GPL | ||
Ultima Online on Freeshards | Iris2 | ? | ? | ? | ||
Ultima Underworld: The Stygian Abyss | Underworld Adventures | Active | ? | GPL | ||
Unreal | Surreal Engine | Active | zlib License | [137] | ||
Unreal Tournament | ||||||
Urban Assault | UA_source | ? | GPL | [138] | ||
Warcraft: Orcs & Humans | Alpha-WC1 | ? | ? | ? | ||
War1gus with Stratagus | ? | ? | ? | |||
Warcraft II: Tides of Darkness | Wargus with Stratagus | ? | ? | ? | ||
Wizardry | p-interp | ? | ? | ? | ||
Z-machine | Frotz, ZIP, JZIP, Zip 2000, Zip Infinity and Nitfol | ? | ? | ? | ||
ScummVM | Active | GPL | ||||
Zak McKracken and the Alien Mindbenders | ScummVM | Active | GPL | |||
Zork Nemesis | ScummVM | Active | GPL | |||
Zork: Grand Inquisitor | ||||||
Video game | Name of game engine recreation | Development | Playable | License | Refs | |
Status |
See also[edit]
- List of commercial video games with later released source code
- Source port
- Video game remake
- Emulator
References[edit]
- ^ "Chariot". GitHub.com. 3 November 2021. Retrieved 7 November 2021.
- ^ "aoe/LEGAL at master · FolkertVanVerseveld/aoe · GitHub". GitHub. Archived from the original on 2022-08-28. Retrieved 2022-08-29.
- ^ "openage README". GitHub. 1 September 2020. Archived from the original on 1 September 2020.
- ^ "freeaoe". GitHub.com. 3 November 2021. Retrieved 7 November 2021.
- ^ "[Fitd-cvs] fitd AUTHORS,NONE,1.1 COPYING,NONE,1.1 [..]". SourceForge. 6 August 2004. Retrieved 1 July 2019.
- ^ "Yaz0r/FITD". GitHub.
- ^ "raw - Rewritten engine for Another World/Out of this World". 21 April 2004. License found in: release 0.1.0 (2004/04/21) - raw-0.1.0.tar.bz2 - source code. Archived from the original on 5 May 2004.
- ^ "ArxLibertatis/COPYING at master · arx/ArxLibertatis · GitHub". GitHub. Archived from the original on 2022-08-28. Retrieved 2022-08-29.
- ^ "Arx Libertatis - a cross-platform port of Arx Fatalis". Arx-libertatis.org. Retrieved 7 November 2021.
- ^ "arx/ArxLibertatis". GitHub.com. 6 November 2021. Retrieved 7 November 2021.
- ^ CaesarIA on GitHub (Mar 6, 2019)
- ^ Julius on GitHub (Mar 6, 2019)
- ^ "Dethrace-labs/Dethrace". GitHub.
- ^ ArnoAnsems (2023-04-26), Introduction, retrieved 2023-04-27
- ^ "Panzerschrek/Chasm-Reverse". GitHub. 2 November 2021.
- ^ "FreeCNC". Sourceforge.net. 30 January 2014.
- ^ a b c "Legal | OpenRA".
- ^ "OpenRA". Openra.net. Retrieved 7 November 2021.
- ^ "TheAssemblyArmada/Thyme". GitHub. 2 November 2021.
- ^ "Free, open source re-implementation of SAGE". OpenSAGE at GitHub. GitHub. Retrieved 2018-03-12.
- ^ "FreeRA". Sourceforge.net. 19 April 2013.
- ^ "OpenRedAlert". Sourceforge.net. 14 October 2015.
- ^ "Chronoshift (a C&C: Red Alert 1 reimplementation project) is now open source!". Reddit.com. 2 November 2018. Retrieved 7 November 2021.
- ^ "TheAssemblyArmada/Chronoshift". GitHub. 26 October 2021.
- ^ "RedAlert++". Red Alert ++ website. Archived from the original on 2016-06-30. Retrieved 2016-07-04.
An open source re-implementation of the C&C Red Alert engine. Written from scratch in C++, using SDL2 and OpenAL
- ^ "Red Alert Plus Plus". Facebook. Retrieved 2016-07-04.
An open source re-implementation of the C&C Red Alert engine. Written from scratch in C++
- ^ openc2e on GitHub
- ^ OpenLoco on GitHub
- ^ "freeablo". Freeablo.org. Retrieved 7 November 2021.
- ^ "Archiving project". GitHub. Retrieved 5 May 2023.
- ^ "Devilution". GitHub. November 2021.
- ^ "DevilutionX/README.md at master · diasurgical/DevilutionX". GitHub.
- ^ a b c "xoreos". xoreos.org. Retrieved 2023-06-25.
- ^ a b c "GitHub - xoreos/xoreos: A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P". GitHub. Retrieved 2023-06-25.
- ^ a b reone on GitHub
- ^ OpenDW on GitHub
- ^ "REDRIVER2/LICENSE at master · OpenDriver2/REDRIVER2 · GitHub". GitHub. Archived from the original on 2022-08-28. Retrieved 2022-08-29.
- ^ REDRIVER2 on GitHub
- ^ FreeNukum on GitLab
- ^ FreeNukum on crates.io
- ^ EDuke32 homepage
- ^ "Richard Gobeille / EDuke32". Voidpoint.io. Retrieved 7 November 2021.
- ^ Have You Played… Dune II Remake Dune Legacy? on Rock, Paper, Shotgun by Alec Meer (September 19th, 2015)
- ^ "OpenTESArena". GitHub.com. 4 November 2021. Retrieved 7 November 2021.
- ^ XLEngine on github
- ^ "Added a LICENSE file". GitHub. 31 July 2016. Retrieved 1 July 2019.
- ^ "License confirmation". GitHub. 11 April 2018. Retrieved 1 July 2019.
- ^ Smith, Adam (2011-11-18). "Mods And Ends: Daggerfall & The XL Engine". Rock, Paper, Shotgun. Retrieved 2013-10-04.
[XL Engine] [...] it's a custom-built framework to run old games. Essentially, it totally overhauls them, with all sorts of visual enhancements and improved modding support, so it's almost as if they are being ported onto modern systems.
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External links[edit]
- Open Source Game Clones, specialized in open source variants of commercial games